pub enum Object {
Component(ComponentObject),
Actor(ActorObject),
}Variants§
Component(ComponentObject)
Actor(ActorObject)
Implementations§
source§impl Object
impl Object
pub fn set_save_version(&mut self, save_version: i32)
pub fn set_size_bytes(&mut self, size_bytes: i32)
pub fn set_should_be_nulled(&mut self)
pub fn add_property(&mut self, property: Property)
Trait Implementations§
source§impl<'de> Deserialize<'de> for Object
impl<'de> Deserialize<'de> for Object
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Object
impl RefUnwindSafe for Object
impl Send for Object
impl Sync for Object
impl Unpin for Object
impl UnwindSafe for Object
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more