Struct convey_rs::save::ActorObject
source · pub struct ActorObject {
pub should_be_nulled: bool,
pub save_version: i32,
pub size_bytes: i32,
pub parent_object_root: String,
pub parent_object_name: String,
pub num_components: i32,
pub components: Vec<ObjectReference>,
pub properties: Vec<Property>,
}Fields§
§should_be_nulled: bool§save_version: i32§size_bytes: i32§parent_object_root: String§parent_object_name: String§num_components: i32§components: Vec<ObjectReference>§properties: Vec<Property>Trait Implementations§
source§impl Debug for ActorObject
impl Debug for ActorObject
source§impl Default for ActorObject
impl Default for ActorObject
source§fn default() -> ActorObject
fn default() -> ActorObject
Returns the “default value” for a type. Read more
source§impl<'de> Deserialize<'de> for ActorObject
impl<'de> Deserialize<'de> for ActorObject
source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
source§impl ObjectReferrable for ActorObject
impl ObjectReferrable for ActorObject
fn set_level_name(&mut self, level_name: String)
fn set_path_name(&mut self, path_name: String)
Auto Trait Implementations§
impl Freeze for ActorObject
impl RefUnwindSafe for ActorObject
impl Send for ActorObject
impl Sync for ActorObject
impl Unpin for ActorObject
impl UnwindSafe for ActorObject
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more